Initial commit of Edison Voice menu-bar dictation app

This commit is contained in:
2026-09-09 23:49:51 +02:00
commit ad02cfb638
40 changed files with 3305 additions and 0 deletions
@@ -0,0 +1,158 @@
import AVFoundation
import Foundation
/// Microphone capture with on-the-fly conversion to whatever format the speech engine wants.
///
/// The tap runs on a real-time audio thread, so everything it touches lives behind
/// `nonisolated(unsafe)` and is only ever mutated from that one thread.
public final class AudioCapture: @unchecked Sendable {
public init() {}
private let engine = AVAudioEngine()
private nonisolated(unsafe) var converter: AVAudioConverter?
private nonisolated(unsafe) var outputFormat: AVAudioFormat?
private var isRunning = false
/// Called on the audio thread with each converted buffer.
private nonisolated(unsafe) var onBuffer: (@Sendable (AudioChunk) -> Void)?
/// Called on the audio thread with a 0…1 RMS level, for the HUD waveform.
private nonisolated(unsafe) var onLevel: (@Sendable (Float) -> Void)?
public func start(
outputFormat: AVAudioFormat,
onBuffer: @escaping @Sendable (AudioChunk) -> Void,
onLevel: @escaping @Sendable (Float) -> Void
) throws {
guard !isRunning else { return }
self.onBuffer = onBuffer
self.onLevel = onLevel
self.outputFormat = outputFormat
let input = engine.inputNode
let nativeFormat = input.outputFormat(forBus: 0)
converter = nativeFormat == outputFormat
? nil
: AVAudioConverter(from: nativeFormat, to: outputFormat)
input.removeTap(onBus: 0)
input.installTap(onBus: 0, bufferSize: 2048, format: nativeFormat) { [weak self] buffer, _ in
self?.handle(buffer)
}
engine.prepare()
try engine.start()
isRunning = true
Log.audio.info("capture started — native \(nativeFormat.sampleRate)Hz → engine \(outputFormat.sampleRate)Hz")
}
public func stop() {
guard isRunning else { return }
engine.inputNode.removeTap(onBus: 0)
engine.stop()
isRunning = false
converter = nil
onBuffer = nil
onLevel = nil
Log.audio.info("capture stopped")
}
// MARK: - Audio thread
private func handle(_ buffer: AVAudioPCMBuffer) {
onLevel?(Self.rms(of: buffer))
guard let outputFormat else { return }
// AVAudioEngine reuses the tap's buffer as soon as this returns, so the engine
// must never see it directly — copy when no conversion would otherwise allocate.
guard let converter else {
if let copy = Self.copy(buffer) {
onBuffer?(AudioChunk(buffer: copy))
}
return
}
// Output frame count scales with the sample-rate ratio; round up so we never clip.
let ratio = outputFormat.sampleRate / buffer.format.sampleRate
let capacity = AVAudioFrameCount((Double(buffer.frameLength) * ratio).rounded(.up)) + 64
guard let converted = AVAudioPCMBuffer(pcmFormat: outputFormat, frameCapacity: capacity) else { return }
// The input block runs synchronously inside `convert`, on this thread.
nonisolated(unsafe) let input = buffer
let consumed = Latch()
var error: NSError?
let status = converter.convert(to: converted, error: &error) { _, outStatus in
guard !consumed.take() else {
outStatus.pointee = .noDataNow
return nil
}
outStatus.pointee = .haveData
return input
}
if let error {
Log.audio.error("conversion failed: \(error.localizedDescription)")
return
}
guard status != .error, converted.frameLength > 0 else { return }
onBuffer?(AudioChunk(buffer: converted))
}
/// Deep-copies a tap buffer into storage we own.
private static func copy(_ buffer: AVAudioPCMBuffer) -> AVAudioPCMBuffer? {
guard buffer.frameLength > 0,
let copy = AVAudioPCMBuffer(pcmFormat: buffer.format, frameCapacity: buffer.frameLength)
else { return nil }
copy.frameLength = buffer.frameLength
let channels = Int(buffer.format.channelCount)
let frames = Int(buffer.frameLength)
if let source = buffer.floatChannelData, let destination = copy.floatChannelData {
for channel in 0..<channels {
destination[channel].update(from: source[channel], count: frames)
}
} else if let source = buffer.int16ChannelData, let destination = copy.int16ChannelData {
for channel in 0..<channels {
destination[channel].update(from: source[channel], count: frames)
}
} else if let source = buffer.int32ChannelData, let destination = copy.int32ChannelData {
for channel in 0..<channels {
destination[channel].update(from: source[channel], count: frames)
}
} else {
return nil
}
return copy
}
/// One-shot flag. Only touched from the audio thread inside a synchronous call.
private final class Latch: @unchecked Sendable {
private var fired = false
/// - Returns: the value *before* this call, then latches to `true`.
func take() -> Bool {
defer { fired = true }
return fired
}
}
private static func rms(of buffer: AVAudioPCMBuffer) -> Float {
guard let channel = buffer.floatChannelData?[0] else { return 0 }
let count = Int(buffer.frameLength)
guard count > 0 else { return 0 }
var sum: Float = 0
for i in 0..<count {
let sample = channel[i]
sum += sample * sample
}
let rms = (sum / Float(count)).squareRoot()
// Map roughly -50…0 dBFS onto 0…1 so quiet speech still moves the meter.
let db = 20 * log10(max(rms, 1e-7))
return max(0, min(1, (db + 50) / 50))
}
}
@@ -0,0 +1,141 @@
import AppKit
import Carbon.HIToolbox
import Foundation
/// Which modifier key holds the mic open.
public enum PushToTalkKey: String, CaseIterable, Sendable {
case rightOption
case fn
case rightCommand
var keyCode: Int64 {
switch self {
case .rightOption: Int64(kVK_RightOption) // 61
case .fn: Int64(kVK_Function) // 63
case .rightCommand: Int64(kVK_RightCommand) // 54
}
}
/// Device-*dependent* bit for this specific physical key.
///
/// `CGEventFlags.maskAlternate` is the union mask — it's set whenever *either* Option
/// key is down. Using it means: hold Left ⌥, tap Right ⌥, and the release is invisible
/// (the union bit is still set by the left key), so `onRelease` never fires. The mic
/// stays open, the HUD stays up, and the next press is swallowed too.
///
/// These raw values are the NX_DEVICE* masks from IOKit's event system; they carry the
/// left/right distinction that the public `CGEventFlags` constants discard.
var flag: CGEventFlags {
switch self {
case .rightOption: CGEventFlags(rawValue: 0x40) // NX_DEVICERALTKEYMASK
case .rightCommand: CGEventFlags(rawValue: 0x10) // NX_DEVICERCMDKEYMASK
case .fn: .maskSecondaryFn // no left/right variant exists
}
}
public var displayName: String {
switch self {
case .rightOption: "Right ⌥"
case .fn: "fn"
case .rightCommand: "Right ⌘"
}
}
/// Swallowing `fn` would break fn+arrow, fn+delete and the emoji picker, so we let it
/// through. Dedicated right-hand modifiers are safe to consume.
var shouldConsumeEvent: Bool { self != .fn }
}
/// Watches for a held modifier key using a `CGEventTap`.
///
/// A tap is required rather than `NSEvent.addGlobalMonitor` because `fn` and left/right
/// modifier discrimination don't surface through the higher-level APIs. This needs
/// Accessibility permission; without it `CGEvent.tapCreate` returns nil.
@MainActor
public final class HotkeyMonitor {
public init() {}
private var tap: CFMachPort?
private var runLoopSource: CFRunLoopSource?
private var isPressed = false
public var key: PushToTalkKey = .rightOption
public var onPress: (() -> Void)?
public var onRelease: (() -> Void)?
/// - Returns: `false` if the tap couldn't be created — almost always missing Accessibility permission.
@discardableResult
public func start() -> Bool {
stop()
let mask = (1 << CGEventType.flagsChanged.rawValue)
let refcon = Unmanaged.passUnretained(self).toOpaque()
guard let tap = CGEvent.tapCreate(
tap: .cgSessionEventTap,
place: .headInsertEventTap,
options: .defaultTap,
eventsOfInterest: CGEventMask(mask),
callback: { _, type, event, refcon in
guard let refcon else { return Unmanaged.passUnretained(event) }
let monitor = Unmanaged<HotkeyMonitor>.fromOpaque(refcon).takeUnretainedValue()
// CGEvent isn't Sendable, so pull out the plain values before crossing into
// actor-isolated code. The tap was added to the main run loop, so this
// callback genuinely does run on the main thread.
let keyCode = event.getIntegerValueField(.keyboardEventKeycode)
let flags = event.flags
let consume = MainActor.assumeIsolated {
monitor.handle(type: type, keyCode: keyCode, flags: flags)
}
return consume ? nil : Unmanaged.passUnretained(event)
},
userInfo: refcon
) else {
Log.hotkey.error("tapCreate failed — Accessibility permission missing?")
return false
}
self.tap = tap
let source = CFMachPortCreateRunLoopSource(kCFAllocatorDefault, tap, 0)
runLoopSource = source
CFRunLoopAddSource(CFRunLoopGetCurrent(), source, .commonModes)
CGEvent.tapEnable(tap: tap, enable: true)
Log.hotkey.info("listening for \(self.key.displayName)")
return true
}
public func stop() {
if let tap {
CGEvent.tapEnable(tap: tap, enable: false)
}
if let runLoopSource {
CFRunLoopRemoveSource(CFRunLoopGetCurrent(), runLoopSource, .commonModes)
}
tap = nil
runLoopSource = nil
isPressed = false
}
// MARK: - Tap callback
/// - Returns: `true` if the event should be swallowed rather than passed along.
private func handle(type: CGEventType, keyCode: Int64, flags: CGEventFlags) -> Bool {
// The system disables a tap that runs too slowly or is interrupted; re-arm it.
if type == .tapDisabledByTimeout || type == .tapDisabledByUserInput {
if let tap { CGEvent.tapEnable(tap: tap, enable: true) }
return false
}
guard type == .flagsChanged, keyCode == key.keyCode else { return false }
let nowPressed = flags.contains(key.flag)
guard nowPressed != isPressed else { return false }
isPressed = nowPressed
if nowPressed { onPress?() } else { onRelease?() }
return key.shouldConsumeEvent
}
}
@@ -0,0 +1,171 @@
import AppKit
import ApplicationServices
import Foundation
/// Puts text into whatever field currently has keyboard focus.
///
/// Two strategies, in order:
/// 1. **Accessibility** — set `kAXSelectedTextAttribute` on the focused element. Clean and
/// instant, and it leaves the pasteboard untouched.
/// 2. **Pasteboard + ⌘V** — works in Electron apps and anything else with a half-hearted
/// AX implementation. The previous pasteboard contents are restored afterwards.
///
/// The catch that makes this non-obvious: **many apps return `.success` from the AX write
/// and then do nothing.** Electron (Cursor, VS Code, Slack, Discord), Chrome, and most
/// terminal emulators all report `kAXSelectedTextAttribute` as settable, accept the write,
/// and silently drop it. So the return value is not evidence of anything — strategy 1 is
/// only trusted when the insertion point can be *observed* to have moved.
///
/// This all works because the HUD is a non-activating panel: focus never leaves the user's
/// target app, so "the focused element" is still their text field.
@MainActor
public enum TextInjector {
public static func insert(_ text: String) {
guard !text.isEmpty else { return }
switch insertViaAccessibility(text) {
case .inserted:
Log.inject.info("inserted via AX (\(text.count) chars)")
case .unverified(let reason):
Log.inject.info("AX insert not verified (\(reason, privacy: .public)) — pasting")
insertViaPasteboard(text)
}
}
private enum AXOutcome {
case inserted
case unverified(String)
}
// MARK: - Strategy 1: Accessibility, verified
private static func insertViaAccessibility(_ text: String) -> AXOutcome {
let systemWide = AXUIElementCreateSystemWide()
var focused: CFTypeRef?
guard AXUIElementCopyAttributeValue(
systemWide,
kAXFocusedUIElementAttribute as CFString,
&focused
) == .success, let focused else {
return .unverified("no focused element")
}
let element = unsafeDowncast(focused as AnyObject, to: AXUIElement.self)
var settable: DarwinBoolean = false
guard AXUIElementIsAttributeSettable(
element,
kAXSelectedTextAttribute as CFString,
&settable
) == .success, settable.boolValue else {
return .unverified("selected text not settable")
}
// Without a readable insertion point there's no way to tell a real insert from a
// silently-dropped one, so don't gamble — go straight to the fallback.
guard let before = selectedRange(of: element) else {
return .unverified("no readable selection range")
}
guard AXUIElementSetAttributeValue(
element,
kAXSelectedTextAttribute as CFString,
text as CFString
) == .success else {
return .unverified("set attribute failed")
}
guard let after = selectedRange(of: element) else {
return .unverified("selection range unreadable after write")
}
// Deliberately a *movement* check, not an exact-length check. Falling back after a
// write that actually landed would paste the text a second time, and a duplicated
// paragraph is far worse than a missing one. Some apps normalize newlines or run
// autocorrect, so the caret can legitimately advance by something other than the
// UTF-16 count — only a completely unmoved selection proves nothing happened.
let unchanged = after.location == before.location && after.length == before.length
guard !unchanged else {
return .unverified("selection unmoved at \(before.location)")
}
return .inserted
}
private static func selectedRange(of element: AXUIElement) -> CFRange? {
var value: CFTypeRef?
guard AXUIElementCopyAttributeValue(
element,
kAXSelectedTextRangeAttribute as CFString,
&value
) == .success, let value else { return nil }
let axValue = unsafeDowncast(value as AnyObject, to: AXValue.self)
guard AXValueGetType(axValue) == .cfRange else { return nil }
var range = CFRange()
guard AXValueGetValue(axValue, .cfRange, &range) else { return nil }
return range
}
// MARK: - Strategy 2: Pasteboard + ⌘V
private static func insertViaPasteboard(_ text: String) {
let pasteboard = NSPasteboard.general
let saved = pasteboard.pasteboardItems?.compactMap { item -> [NSPasteboard.PasteboardType: Data] in
var copy: [NSPasteboard.PasteboardType: Data] = [:]
for type in item.types {
if let data = item.data(forType: type) { copy[type] = data }
}
return copy
}
pasteboard.clearContents()
pasteboard.setString(text, forType: .string)
Task { @MainActor in
// Give the target app a moment to observe the new pasteboard generation before
// ⌘V arrives, or a fast paste can grab the *previous* contents.
try? await Task.sleep(for: .milliseconds(40))
postCommandV()
Log.inject.info("pasted (\(text.count) chars)")
// The paste is asynchronous in the target app; restore only once it's had time
// to read the pasteboard.
try? await Task.sleep(for: .milliseconds(500))
restore(saved, to: pasteboard)
}
}
private static func postCommandV() {
guard let source = CGEventSource(stateID: .privateState) else { return }
let vKey: CGKeyCode = 9 // kVK_ANSI_V
guard let down = CGEvent(keyboardEventSource: source, virtualKey: vKey, keyDown: true),
let up = CGEvent(keyboardEventSource: source, virtualKey: vKey, keyDown: false)
else { return }
// Set explicitly rather than inheriting live hardware modifier state — the user may
// still be resting a finger on something.
down.flags = .maskCommand
up.flags = .maskCommand
down.post(tap: .cghidEventTap)
up.post(tap: .cghidEventTap)
}
private static func restore(
_ saved: [[NSPasteboard.PasteboardType: Data]]?,
to pasteboard: NSPasteboard
) {
guard let saved, !saved.isEmpty else { return }
pasteboard.clearContents()
let items = saved.map { entry -> NSPasteboardItem in
let item = NSPasteboardItem()
for (type, data) in entry { item.setData(data, forType: type) }
return item
}
pasteboard.writeObjects(items)
}
}