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'''
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Pseudocode of Pangu-Weather
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'''
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# The pseudocode can be implemented using deep learning libraries, e.g., Pytorch and Tensorflow or other high-level APIs
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# Basic operations used in our model, namely Linear, Conv3d, Conv2d, ConvTranspose3d and ConvTranspose2d
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# Linear: Linear transformation, available in all deep learning libraries
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# Conv3d and Con2d: Convolution with 2 or 3 dimensions, available in all deep learning libraries
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# ConvTranspose3d, ConvTranspose2d: transposed convolution with 2 or 3 dimensions, see Pytorch API or Tensorflow API
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from Your_AI_Library import Linear, Conv3d, Conv2d, ConvTranspose3d, ConvTranspose2d
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# Functions in the networks, namely GeLU, DropOut, DropPath, LayerNorm, and SoftMax
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# GeLU: the GeLU activation function, see Pytorch API or Tensorflow API
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# DropOut: the dropout function, available in all deep learning libraries
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# DropPath: the DropPath function, see the implementation of vision-transformer, see timm pakage of Pytorch
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# LayerNorm: the layer normalization function, see Pytorch API or Tensorflow API
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# Softmax: softmax function, see Pytorch API or Tensorflow API
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from Your_AI_Library import GeLU, DropOut, DropPath, LayerNorm, SoftMax
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# Common functions for roll, pad, and crop, depends on the data structure of your software environment
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from Your_AI_Library import roll3D, pad3D, pad2D, Crop3D, Crop2D
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# Common functions for reshaping and changing the order of dimensions
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# reshape: change the shape of the data with the order unchanged, see Pytorch API or Tensorflow API
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# TransposeDimensions: change the order of the dimensions, see Pytorch API or Tensorflow API
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from Your_AI_Library import reshape, TransposeDimensions
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# Common functions for creating new tensors
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# ConstructTensor: create a new tensor with an arbitrary shape
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# TruncatedNormalInit: Initialize the tensor with Truncate Normalization distribution
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# RangeTensor: create a new tensor like range(a, b)
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from Your_AI_Library import ConstructTensor, TruncatedNormalInit, RangeTensor
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# Common operations for the data, you may design it or simply use deep learning APIs default operations
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# LinearSpace: a tensor version of numpy.linspace
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# MeshGrid: a tensor version of numpy.meshgrid
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# Stack: a tensor version of numpy.stack
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# Flatten: a tensor version of numpy.ndarray.flatten
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# TensorSum: a tensor version of numpy.sum
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# TensorAbs: a tensor version of numpy.abs
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# Concatenate: a tensor version of numpy.concatenate
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from Your_AI_Library import LinearSpace, MeshGrid, Stack, Flatten, TensorSum, TensorAbs, Concatenate
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# Common functions for training models
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# LoadModel and SaveModel: Load and save the model, some APIs may require further adaptation to hardwares
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# Backward: Gradient backward to calculate the gratitude of each parameters
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# UpdateModelParametersWithAdam: Use Adam to update parameters, e.g., torch.optim.Adam
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from Your_AI_Library import LoadModel, Backward, UpdateModelParametersWithAdam, SaveModel
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# Custom functions to read your data from the disc
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# LoadData: Load the ERA5 data
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# LoadConstantMask: Load constant masks, e.g., soil type
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# LoadStatic: Load mean and std of the ERA5 training data, every fields such as T850 is treated as an image and calculate the mean and std
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from Your_Data_Code import LoadData, LoadConstantMask, LoadStatic
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def Inference(input, input_surface, forecast_range):
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'''Inference code, describing the algorithm of inference using models with different lead times.
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PanguModel24, PanguModel6, PanguModel3 and PanguModel1 share the same training algorithm but differ in lead times.
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Args:
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input: input tensor, need to be normalized to N(0, 1) in practice
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input_surface: target tensor, need to be normalized to N(0, 1) in practice
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forecast_range: iteration numbers when roll out the forecast model
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'''
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# Load 4 pre-trained models with different lead times
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PanguModel24 = LoadModel(ModelPath24)
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PanguModel6 = LoadModel(ModelPath6)
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PanguModel3 = LoadModel(ModelPath3)
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PanguModel1 = LoadModel(ModelPath1)
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# Load mean and std of the weather data
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weather_mean, weather_std, weather_surface_mean, weather_surface_std = LoadStatic()
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# Store initial input for different models
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input_24, input_surface_24 = input, input_surface
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input_6, input_surface_6 = input, input_surface
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input_3, input_surface_3 = input, input_surface
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# Using a list to store output
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output_list = []
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# Note: the following code is implemented for fast inference of [1,forecast_range]-hour forecasts -- if only one lead time is requested, the inference can be much faster.
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for i in range(forecast_range):
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# switch to the 24-hour model if the forecast time is 24 hours, 48 hours, ..., 24*N hours
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if (i+1) % 24 == 0:
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# Switch the input back to the stored input
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input, input_surface = input_24, input_surface_24
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# Call the model pretrained for 24 hours forecast
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output, output_surface = PanguModel24(input, input_surface)
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# Restore from uniformed output
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output = output * weather_std + weather_mean
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output_surface = output_surface * weather_surface_std + weather_surface_mean
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# Stored the output for next round forecast
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input_24, input_surface_24 = output, output_surface
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input_6, input_surface_6 = output, output_surface
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input_3, input_surface_3 = output, output_surface
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# switch to the 6-hour model if the forecast time is 30 hours, 36 hours, ..., 24*N + 6/12/18 hours
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elif (i+1) % 6 == 0:
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# Switch the input back to the stored input
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input, input_surface = input_6, input_surface_6
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# Call the model pretrained for 6 hours forecast
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output, output_surface = PanguModel6(input, input_surface)
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# Restore from uniformed output
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output = output * weather_std + weather_mean
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output_surface = output_surface * weather_surface_std + weather_surface_mean
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# Stored the output for next round forecast
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input_6, input_surface_6 = output, output_surface
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input_3, input_surface_3 = output, output_surface
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# switch to the 3-hour model if the forecast time is 3 hours, 9 hours, ..., 6*N + 3 hours
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elif (i+1) % 3 ==0:
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# Switch the input back to the stored input
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input, input_surface = input_3, input_surface_3
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# Call the model pretrained for 3 hours forecast
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output, output_surface = PanguModel3(input, input_surface)
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# Restore from uniformed output
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output = output * weather_std + weather_mean
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output_surface = output_surface * weather_surface_std + weather_surface_mean
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# Stored the output for next round forecast
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input_3, input_surface_3 = output, output_surface
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# switch to the 1-hour model
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else:
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# Call the model pretrained for 1 hours forecast
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output, output_surface = PanguModel1(input, input_surface)
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# Restore from uniformed output
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output = output * weather_std + weather_mean
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output_surface = output_surface * weather_surface_std + weather_surface_mean
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# Stored the output for next round forecast
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input, input_surface = output, output_surface
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# Save the output
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output_list.append((output, output_surface))
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return output_list
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def Train():
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'''Training code'''
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# Initialize the model, for some APIs some adaptation is needed to fit hardwares
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model = PanguModel()
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# Train single Pangu-Weather model
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epochs = 100
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for i in range(epochs):
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# For each epoch, we iterate from 1979 to 2017
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# dataset_length is the length of your training data, e.g., the sample between 1979 and 2017
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for step in range(dataset_length):
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# Load weather data at time t as the input; load weather data at time t+1/3/6/24 as the output
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# Note the data need to be randomly shuffled
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# Note the input and target need to be normalized, see Inference() for details
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input, input_surface, target, target_surface = LoadData(step)
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# Call the model and get the output
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output, output_surface = model(input, input_surface)
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# We use the MAE loss to train the model
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# The weight of surface loss is 0.25
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# Different weight can be applied for differen fields if needed
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loss = TensorAbs(output-target) + TensorAbs(output_surface-target_surface) * 0.25
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# Call the backward algorithm and calculate the gratitude of parameters
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Backward(loss)
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# Update model parameters with Adam optimizer
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# The learning rate is 5e-4 as in the paper, while the weight decay is 3e-6
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# A example solution is using torch.optim.adam
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UpdateModelParametersWithAdam()
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# Save the model at the end of the training stage
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SaveModel()
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class PanguModel:
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def __init__(self):
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# Drop path rate is linearly increased as the depth increases
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drop_path_list = LinearSpace(0, 0.2, 8)
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# Patch embedding
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self._input_layer = PatchEmbedding((2, 4, 4), 192)
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# Four basic layers
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self.layer1 = EarthSpecificLayer(2, 192, drop_list[:2], 6)
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self.layer2 = EarthSpecificLayer(6, 384, drop_list[6:], 12)
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self.layer3 = EarthSpecificLayer(6, 384, drop_list[6:], 12)
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self.layer4 = EarthSpecificLayer(2, 192, drop_list[:2], 6)
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# Upsample and downsample
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self.upsample = UpSample(384, 192)
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self.downsample = DownSample(192)
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# Patch Recovery
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self._output_layer = PatchRecovery(384)
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def forward(self, input, input_surface):
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'''Backbone architecture'''
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# Embed the input fields into patches
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x = self._input_layer(input, input_surface)
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# Encoder, composed of two layers
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# Layer 1, shape (8, 360, 181, C), C = 192 as in the original paper
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x = self.layer1(x, 8, 360, 181)
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# Store the tensor for skip-connection
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skip = x
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# Downsample from (8, 360, 181) to (8, 180, 91)
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x = self.downsample(x, 8, 360, 181)
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# Layer 2, shape (8, 180, 91, 2C), C = 192 as in the original paper
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x = self.layer2(x, 8, 180, 91)
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# Decoder, composed of two layers
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# Layer 3, shape (8, 180, 91, 2C), C = 192 as in the original paper
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x = self.layer3(x, 8, 180, 91)
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# Upsample from (8, 180, 91) to (8, 360, 181)
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x = self.upsample(x)
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# Layer 4, shape (8, 360, 181, 2C), C = 192 as in the original paper
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x = self.layer4(x, 8, 360, 181)
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# Skip connect, in last dimension(C from 192 to 384)
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x = Concatenate(skip, x)
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# Recover the output fields from patches
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output, output_surface = self._output_layer(x)
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return output, output_surface
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class PatchEmbedding:
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def __init__(self, patch_size, dim):
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'''Patch embedding operation'''
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# Here we use convolution to partition data into cubes
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self.conv = Conv3d(input_dims=5, output_dims=dim, kernel_size=patch_size, stride=patch_size)
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self.conv_surface = Conv2d(input_dims=7, output_dims=dim, kernel_size=patch_size[1:], stride=patch_size[1:])
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# Load constant masks from the disc
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self.land_mask, self.soil_type, self.topography = LoadConstantMask()
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def forward(self, input, input_surface):
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# Zero-pad the input
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input = Pad3D(input)
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input_surface = Pad2D(input_surface)
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# Apply a linear projection for patch_size[0]*patch_size[1]*patch_size[2] patches, patch_size = (2, 4, 4) as in the original paper
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input = self.conv(input)
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# Add three constant fields to the surface fields
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input_surface = Concatenate(input_surface, self.land_mask, self.soil_type, self.topography)
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# Apply a linear projection for patch_size[1]*patch_size[2] patches
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input_surface = self.conv_surface(input_surface)
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# Concatenate the input in the pressure level, i.e., in Z dimension
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x = Concatenate(input, input_surface)
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# Reshape x for calculation of linear projections
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x = TransposeDimensions(x, (0, 2, 3, 4, 1))
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x = reshape(x, target_shape=(x.shape[0], 8*360*181, x.shape[-1]))
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return x
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class PatchRecovery:
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def __init__(self, dim):
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'''Patch recovery operation'''
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# Hear we use two transposed convolutions to recover data
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self.conv = ConvTranspose3d(input_dims=dim, output_dims=5, kernel_size=patch_size, stride=patch_size)
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self.conv_surface = ConvTranspose2d(input_dims=dim, output_dims=4, kernel_size=patch_size[1:], stride=patch_size[1:])
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def forward(self, x, Z, H, W):
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# The inverse operation of the patch embedding operation, patch_size = (2, 4, 4) as in the original paper
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# Reshape x back to three dimensions
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x = TransposeDimensions(x, (0, 2, 1))
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x = reshape(x, target_shape=(x.shape[0], x.shape[1], Z, H, W))
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# Call the transposed convolution
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output = self.conv(x[:, :, 1:, :, :])
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output_surface = self.conv_surface(x[:, :, 0, :, :])
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# Crop the output to remove zero-paddings
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output = Crop3D(output)
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output_surface = Crop2D(output_surface)
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return output, output_surface
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class DownSample:
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def __init__(self, dim):
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'''Down-sampling operation'''
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# A linear function and a layer normalization
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self.linear = Linear(4*dim, 2*dim, bias=Fasle)
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self.norm = LayerNorm(4*dim)
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def forward(self, x, Z, H, W):
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# Reshape x to three dimensions for downsampling
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x = reshape(x, target_shape=(x.shape[0], Z, H, W, x.shape[-1]))
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# Padding the input to facilitate downsampling
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x = Pad3D(x)
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# Reorganize x to reduce the resolution: simply change the order and downsample from (8, 360, 182) to (8, 180, 91)
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Z, H, W = x.shape
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# Reshape x to facilitate downsampling
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x = reshape(x, target_shape=(x.shape[0], Z, H//2, 2, W//2, 2, x.shape[-1]))
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# Change the order of x
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x = TransposeDimensions(x, (0,1,2,4,3,5,6))
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# Reshape to get a tensor of resolution (8, 180, 91)
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x = reshape(x, target_shape=(x.shape[0], Z*(H//2)*(W//2), 4 * x.shape[-1]))
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# Call the layer normalization
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x = self.norm(x)
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# Decrease the channels of the data to reduce computation cost
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x = self.linear(x)
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return x
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class UpSample:
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def __init__(self, input_dim, output_dim):
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'''Up-sampling operation'''
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# Linear layers without bias to increase channels of the data
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self.linear1 = Linear(input_dim, output_dim*4, bias=False)
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# Linear layers without bias to mix the data up
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self.linear2 = Linear(output_dim, output_dim, bias=False)
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# Normalization
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self.norm = LayerNorm(output_dim)
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def forward(self, x):
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# Call the linear functions to increase channels of the data
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x = self.linear1(x)
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# Reorganize x to increase the resolution: simply change the order and upsample from (8, 180, 91) to (8, 360, 182)
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# Reshape x to facilitate upsampling.
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x = reshape(x, target_shape=(x.shape[0], 8, 180, 91, 2, 2, x.shape[-1]//4))
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# Change the order of x
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||||||
|
x = TransposeDimensions(x, (0,1,2,4,3,5,6))
|
||||||
|
# Reshape to get Tensor with a resolution of (8, 360, 182)
|
||||||
|
x = reshape(x, target_shape=(x.shape[0], 8, 360, 182, x.shape[-1]))
|
||||||
|
|
||||||
|
# Crop the output to the input shape of the network
|
||||||
|
x = Crop3D(x)
|
||||||
|
|
||||||
|
# Reshape x back
|
||||||
|
x = reshape(x, target_shape=(x.shape[0], x.shape[1]*x.shape[2]*x.shape[3], x.shape[-1]))
|
||||||
|
|
||||||
|
# Call the layer normalization
|
||||||
|
x = self.norm(x)
|
||||||
|
|
||||||
|
# Mixup normalized tensors
|
||||||
|
x = self.linear2(x)
|
||||||
|
return x
|
||||||
|
|
||||||
|
class EarthSpecificLayer:
|
||||||
|
def __init__(self, depth, dim, drop_path_ratio_list, heads):
|
||||||
|
'''Basic layer of our network, contains 2 or 6 blocks'''
|
||||||
|
self.depth = depth
|
||||||
|
self.blocks = []
|
||||||
|
|
||||||
|
# Construct basic blocks
|
||||||
|
for i in range(depth):
|
||||||
|
self.blocks.append(EarthSpecificBlock(dim, drop_path_ratio_list[i], heads))
|
||||||
|
|
||||||
|
def forward(self, x, Z, H, W):
|
||||||
|
for i in range(self.depth):
|
||||||
|
# Roll the input every two blocks
|
||||||
|
if i % 2 == 0:
|
||||||
|
self.blocks[i](x, Z, H, W, roll=False)
|
||||||
|
else:
|
||||||
|
self.blocks[i](x, Z, H, W, roll=True)
|
||||||
|
return x
|
||||||
|
|
||||||
|
class EarthSpecificBlock:
|
||||||
|
def __init__(self, dim, drop_path_ratio, heads):
|
||||||
|
'''
|
||||||
|
3D transformer block with Earth-Specific bias and window attention,
|
||||||
|
see https://github.com/microsoft/Swin-Transformer for the official implementation of 2D window attention.
|
||||||
|
The major difference is that we expand the dimensions to 3 and replace the relative position bias with Earth-Specific bias.
|
||||||
|
'''
|
||||||
|
# Define the window size of the neural network
|
||||||
|
self.window_size = (2, 6, 12)
|
||||||
|
|
||||||
|
# Initialize serveral operations
|
||||||
|
self.drop_path = DropPath(drop_rate=drop_path_ratio)
|
||||||
|
self.norm1 = LayerNorm(dim)
|
||||||
|
self.norm2 = LayerNorm(dim)
|
||||||
|
self.linear = MLP(dim, 0)
|
||||||
|
self.attention = EarthAttention3D(dim, heads, 0, self.window_size)
|
||||||
|
|
||||||
|
def forward(self, x, Z, H, W, roll):
|
||||||
|
# Save the shortcut for skip-connection
|
||||||
|
shortcut = x
|
||||||
|
|
||||||
|
# Reshape input to three dimensions to calculate window attention
|
||||||
|
reshape(x, target_shape=(x.shape[0], Z, H, W, x.shape[2]))
|
||||||
|
|
||||||
|
# Zero-pad input if needed
|
||||||
|
x = pad3D(x)
|
||||||
|
|
||||||
|
# Store the shape of the input for restoration
|
||||||
|
ori_shape = x.shape
|
||||||
|
|
||||||
|
if roll:
|
||||||
|
# Roll x for half of the window for 3 dimensions
|
||||||
|
x = roll3D(x, shift=[self.window_size[0]//2, self.window_size[1]//2, self.window_size[2]//2])
|
||||||
|
# Generate mask of attention masks
|
||||||
|
# If two pixels are not adjacent, then mask the attention between them
|
||||||
|
# Your can set the matrix element to -1000 when it is not adjacent, then add it to the attention
|
||||||
|
mask = gen_mask(x)
|
||||||
|
else:
|
||||||
|
# e.g., zero matrix when you add mask to attention
|
||||||
|
mask = no_mask
|
||||||
|
|
||||||
|
# Reorganize data to calculate window attention
|
||||||
|
x_window = reshape(x, target_shape=(x.shape[0], Z//window_size[0], window_size[0], H // window_size[1], window_size[1], W // window_size[2], window_size[2], x.shape[-1]))
|
||||||
|
x_window = TransposeDimensions(x_window, (0, 1, 3, 5, 2, 4, 6, 7))
|
||||||
|
|
||||||
|
# Get data stacked in 3D cubes, which will further be used to calculated attention among each cube
|
||||||
|
x_window = reshape(x_window, target_shape=(-1, window_size[0]* window_size[1]*window_size[2], x.shape[-1]))
|
||||||
|
|
||||||
|
# Apply 3D window attention with Earth-Specific bias
|
||||||
|
x_window = self.attention(x, mask)
|
||||||
|
|
||||||
|
# Reorganize data to original shapes
|
||||||
|
x = reshape(x_window, target_shape=((-1, Z // window_size[0], H // window_size[1], W // window_size[2], window_size[0], window_size[1], window_size[2], x_window.shape[-1])))
|
||||||
|
x = TransposeDimensions(x, (0, 1, 4, 2, 5, 3, 6, 7))
|
||||||
|
|
||||||
|
# Reshape the tensor back to its original shape
|
||||||
|
x = reshape(x_window, target_shape=ori_shape)
|
||||||
|
|
||||||
|
if roll:
|
||||||
|
# Roll x back for half of the window
|
||||||
|
x = roll3D(x, shift=[-self.window_size[0]//2, -self.window_size[1]//2, -self.window_size[2]//2])
|
||||||
|
|
||||||
|
# Crop the zero-padding
|
||||||
|
x = Crop3D(x)
|
||||||
|
|
||||||
|
# Reshape the tensor back to the input shape
|
||||||
|
x = reshape(x, target_shape=(x.shape[0], x.shape[1]*x.shape[2]*x.shape[3], x.shape[4]))
|
||||||
|
|
||||||
|
# Main calculation stages
|
||||||
|
x = shortcut + self.drop_path(self.norm1(x))
|
||||||
|
x = x + self.drop_path(self.norm2(self.linear(x)))
|
||||||
|
return x
|
||||||
|
|
||||||
|
class EarthAttention3D:
|
||||||
|
def __init__(self, dim, heads, dropout_rate, window_size):
|
||||||
|
'''
|
||||||
|
3D window attention with the Earth-Specific bias,
|
||||||
|
see https://github.com/microsoft/Swin-Transformer for the official implementation of 2D window attention.
|
||||||
|
'''
|
||||||
|
# Initialize several operations
|
||||||
|
self.linear1 = Linear(dim, dim=3, bias=True)
|
||||||
|
self.linear2 = Linear(dim, dim)
|
||||||
|
self.softmax = SoftMax(dim=-1)
|
||||||
|
self.dropout = DropOut(dropout_rate)
|
||||||
|
|
||||||
|
# Store several attributes
|
||||||
|
self.head_number = heads
|
||||||
|
self.dim = dim
|
||||||
|
self.scale = (dim//heads)**-0.5
|
||||||
|
self.window_size = window_size
|
||||||
|
|
||||||
|
# input_shape is current shape of the self.forward function
|
||||||
|
# You can run your code to record it, modify the code and rerun it
|
||||||
|
# Record the number of different window types
|
||||||
|
self.type_of_windows = (input_shape[0]//window_size[0])*(input_shape[1]//window_size[1])
|
||||||
|
|
||||||
|
# For each type of window, we will construct a set of parameters according to the paper
|
||||||
|
self.earth_specific_bias = ConstructTensor(shape=((2 * window_size[2] - 1) * window_size[1] * window_size[1] * window_size[0] * window_size[0], self.type_of_windows, heads))
|
||||||
|
|
||||||
|
# Making these tensors to be learnable parameters
|
||||||
|
self.earth_specific_bias = Parameters(self.earth_specific_bias)
|
||||||
|
|
||||||
|
# Initialize the tensors using Truncated normal distribution
|
||||||
|
TruncatedNormalInit(self.earth_specific_bias, std=0.02)
|
||||||
|
|
||||||
|
# Construct position index to reuse self.earth_specific_bias
|
||||||
|
self.position_index = self._construct_index()
|
||||||
|
|
||||||
|
def _construct_index(self):
|
||||||
|
''' This function construct the position index to reuse symmetrical parameters of the position bias'''
|
||||||
|
# Index in the pressure level of query matrix
|
||||||
|
coords_zi = RangeTensor(self.window_size[0])
|
||||||
|
# Index in the pressure level of key matrix
|
||||||
|
coords_zj = -RangeTensor(self.window_size[0])*self.window_size[0]
|
||||||
|
|
||||||
|
# Index in the latitude of query matrix
|
||||||
|
coords_hi = RangeTensor(self.window_size[1])
|
||||||
|
# Index in the latitude of key matrix
|
||||||
|
coords_hj = -RangeTensor(self.window_size[1])*self.window_size[1]
|
||||||
|
|
||||||
|
# Index in the longitude of the key-value pair
|
||||||
|
coords_w = RangeTensor(self.window_size[2])
|
||||||
|
|
||||||
|
# Change the order of the index to calculate the index in total
|
||||||
|
coords_1 = Stack(MeshGrid([coords_zi, coords_hi, coords_w]))
|
||||||
|
coords_2 = Stack(MeshGrid([coords_zj, coords_hj, coords_w]))
|
||||||
|
coords_flatten_1 = Flatten(coords_1, start_dimension=1)
|
||||||
|
coords_flatten_2 = Flatten(coords_2, start_dimension=1)
|
||||||
|
coords = coords_flatten_1[:, :, None] - coords_flatten_2[:, None, :]
|
||||||
|
coords = TransposeDimensions(coords, (1, 2, 0))
|
||||||
|
|
||||||
|
# Shift the index for each dimension to start from 0
|
||||||
|
coords[:, :, 2] += self.window_size[2] - 1
|
||||||
|
coords[:, :, 1] *= 2 * self.window_size[2] - 1
|
||||||
|
coords[:, :, 0] *= (2 * self.window_size[2] - 1)*self.window_size[1]*self.window_size[1]
|
||||||
|
|
||||||
|
# Sum up the indexes in three dimensions
|
||||||
|
self.position_index = TensorSum(coords, dim=-1)
|
||||||
|
|
||||||
|
# Flatten the position index to facilitate further indexing
|
||||||
|
self.position_index = Flatten(self.position_index)
|
||||||
|
|
||||||
|
def forward(self, x, mask):
|
||||||
|
# Linear layer to create query, key and value
|
||||||
|
x = self.linear1(x)
|
||||||
|
|
||||||
|
# Record the original shape of the input
|
||||||
|
original_shape = x.shape
|
||||||
|
|
||||||
|
# reshape the data to calculate multi-head attention
|
||||||
|
qkv = reshape(x, target_shape=(x.shape[0], x.shape[1], 3, self.head_number, self.dim // self.head_number))
|
||||||
|
query, key, value = TransposeDimensions(qkv, (2, 0, 3, 1, 4))
|
||||||
|
|
||||||
|
# Scale the attention
|
||||||
|
query = query * self.scale
|
||||||
|
|
||||||
|
# Calculated the attention, a learnable bias is added to fix the nonuniformity of the grid.
|
||||||
|
attention = query @ key.T # @ denotes matrix multiplication
|
||||||
|
|
||||||
|
# self.earth_specific_bias is a set of neural network parameters to optimize.
|
||||||
|
EarthSpecificBias = self.earth_specific_bias[self.position_index]
|
||||||
|
|
||||||
|
# Reshape the learnable bias to the same shape as the attention matrix
|
||||||
|
EarthSpecificBias = reshape(EarthSpecificBias, target_shape=(self.window_size[0]*self.window_size[1]*self.window_size[2], self.window_size[0]*self.window_size[1]*self.window_size[2], self.type_of_windows, self.head_number))
|
||||||
|
EarthSpecificBias = TransposeDimensions(EarthSpecificBias, (2, 3, 0, 1))
|
||||||
|
EarthSpecificBias = reshape(EarthSpecificBias, target_shape = [1]+EarthSpecificBias.shape)
|
||||||
|
|
||||||
|
# Add the Earth-Specific bias to the attention matrix
|
||||||
|
attention = attention + EarthSpecificBias
|
||||||
|
|
||||||
|
# Mask the attention between non-adjacent pixels, e.g., simply add -100 to the masked element.
|
||||||
|
attention = self.mask_attention(attention, mask)
|
||||||
|
attention = self.softmax(attention)
|
||||||
|
attention = self.dropout(attention)
|
||||||
|
|
||||||
|
# Calculated the tensor after spatial mixing.
|
||||||
|
x = attention @ value.T # @ denote matrix multiplication
|
||||||
|
|
||||||
|
# Reshape tensor to the original shape
|
||||||
|
x = TransposeDimensions(x, (0, 2, 1))
|
||||||
|
x = reshape(x, target_shape = original_shape)
|
||||||
|
|
||||||
|
# Linear layer to post-process operated tensor
|
||||||
|
x = self.linear2(x)
|
||||||
|
x = self.dropout(x)
|
||||||
|
return x
|
||||||
|
|
||||||
|
class Mlp:
|
||||||
|
def __init__(self, dim, dropout_rate):
|
||||||
|
'''MLP layers, same as most vision transformer architectures.'''
|
||||||
|
self.linear1 = Linear(dim, dim * 4)
|
||||||
|
self.linear2 = Linear(dim * 4, dim)
|
||||||
|
self.activation = GeLU()
|
||||||
|
self.drop = DropOut(drop_rate=dropout_rate)
|
||||||
|
|
||||||
|
def forward(self, x):
|
||||||
|
x = self.linear(x)
|
||||||
|
x = self.activation(x)
|
||||||
|
x = self.drop(x)
|
||||||
|
x = self.linear(x)
|
||||||
|
x = self.drop(x)
|
||||||
|
return x
|
||||||
|
|
||||||
|
def PerlinNoise():
|
||||||
|
'''Generate random Perlin noise: we follow https://github.com/pvigier/perlin-numpy/ to calculate the perlin noise.'''
|
||||||
|
# Define number of noise
|
||||||
|
octaves = 3
|
||||||
|
# Define the scaling factor of noise
|
||||||
|
noise_scale = 0.2
|
||||||
|
# Define the number of periods of noise along the axis
|
||||||
|
period_number = 12
|
||||||
|
# The size of an input slice
|
||||||
|
H, W = 721, 1440
|
||||||
|
# Scaling factor between two octaves
|
||||||
|
persistence = 0.5
|
||||||
|
# see https://github.com/pvigier/perlin-numpy/ for the implementation of GenerateFractalNoise (e.g., from perlin_numpy import generate_fractal_noise_3d)
|
||||||
|
perlin_noise = noise_scale*GenerateFractalNoise((H, W), (period_number, period_number), octaves, persistence)
|
||||||
|
return perlin_noise
|
||||||
Reference in New Issue
Block a user